Bluestacks Announces GamePop, A Free Gaming Console With A Monthly Subscription That Plays Mobile Games On Your TV
Guys, stop talking about the Ouya for a second. Bluestacks has a different console it would like you to pay attention to: GamePop. The company that has previously worked on interoperability between Android software and other platforms, is now launching a console of its own. The hardware—including a console and physical controller—will be entirely free for people who pre-order. The catch? You have to pay for a subscription to play games.
The entire package will come with one console and one physical controller, though you'll also be able to use your smartphone as a controller as well. If you pre-order by in May (which you can do starting now) the service will cost $6.99 per month and the hardware will be free. However, likeAmazon Prime, you'll have to pay up front for a year. That still leaves the total price at $84 for the first year, which is les than the cost of an Ouya by itself. However, once you stop paying, naturally your games go away.
The comparisons to Netflix and Spotify are obvious, though how this will work with a game console remains to be seen. In the movie industry, Netflix requires a large number of users to get enough cash to buy more content. In the mobile gaming field, however, IP is not so entrenched as to require huge investments. In fact, Bluestacks is already partnering with Glu Mobile, Halfbrick, and other prominent game developers. Not all of them, mind you, but enough to catch some people's attention. There are still a number of big name mobile developers left to woo (no platform is complete without Angry Birds, for example), but the field is much less capital intensive than movie and music businesses.
The other big distinguishing factor here is that Bluestacks claims the console will not need any special development for the platform, unlike Ouya. Due to the nature of Bluestacks' compatibility software, titles will already run on the TV natively. This sounds like good news, however the question has to be raised, how good will the experience be? Not many games are aready written to use your smartphone as a controller for a separate display, so that alone would require new code for most titles. This is an instance where we'll have to wait and see how the final device works once we have it.
So, when will that be? Bluestacks is aiming for a winter (read: probably holiday) release. The console and controller are valued at $100, so if you don't pre-order by May, you can probably expect to pay about that much. So far, we only know that the free hardware will be available for early backers, but it's unclear what the price will be afterwards. If you want to get in on it, you can get your pre-order on here.
Source: Bluestacks
0 comments :